Climbing & Worldbuilding in My Weird Shooter Game - Devlog

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Hi and thanks for joining me in this devlog video! In this video I do some level design, I improve climbing for the player creature and I also add a couple new alien animals to the game.

In case anyone is wondering;
the smoke was a motion tracked simulation (my laptop wasn't actually on fire) and you can't actually drag code directly into the amplify shader editor, that was edited.



Harry's terrain shader tutorial:
Adamgryu's terrain explanation:

Music from The Fritz on soundcloud:


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